Atari 7800 vs NES: Specs, Games and Basics

Here you will find a comparison between the NES from Nintendo and the Atari 7800. We have divided the comparison into three different areas: Basics, Specs and Games. We hope this will help you.

Atari 7800 vs NES: The Basics

SpecificationNintendo Entertainment System (NES)Atari 7800
Release Year19851986
Production End Year2003 (NES ceased production in Japan)1992 (officially discontinued)
Original PriceAround $199 USD (Basic Set)Around $140 USD
Backward CompatibilityNo (Not directly compatible with previous systems)Yes (Atari 2600)
ModularYes (Cartridge-based system)Yes (Cartridge-based system)
Supported PlayersUp to 2 playersUp to 4 players
Available VariantsNES Top Loader (Model 2), Famicom (Japan)Atari 7800 ProSystem
Market SuccessHighly successful, revitalized the gaming industryModerately successful, faced tough competition

Atari 7800 vs NES: The Specs

SpecificationNintendo Entertainment System (NES)Atari 7800
Processor8-bit Ricoh 2A03 (MOS Technology 6502 core)8-bit Atari SALLY
CPU Speed1.79 MHz1.79 MHz
GraphicsPicture Processing Unit (PPU)MARIA Graphics
Video Resolution256×240 pixels320×200 pixels
Colors52 (out of 53)256
Sound5 channels (2 square, 1 triangle, 1 noise, 1 DPCM)POKEY sound chip
Controllers2ProLine Joystick, Pro-Line Trak-Ball, 2600 Joystick
Cartridge SlotYesYes
Backward CompatibilityNoYes (Atari 2600)
Memory2 KB RAM, 16 KB ROM (expandable with cartridges)4 KB RAM, 48 KB ROM
Controllers (Original)NES ControllerPro-Line Joystick
Expansion ModulesFamicom Disk System (Japan)Atari 2600 Compatibility Module
Storage MediumCartridges (Up to 512 KB)Cartridges (Up to 48 KB)
Graphics ModesVarious sprites, background tilesBitmap and vector graphics modes
Display Palette54 colors (64 in PAL version)256 colors (out of 4,096)
Screen RotationNoNo
Hardware ScalingNoNo
Screen Size40 inches (diagonal) maxDependent on TV size
Aspect Ratio4:34:3
Sound Channels54 (3 square wave, 1 white noise)
Audio OutputMonoMono
Peripheral SupportPower Glove, Zapper, Power Pad, etc.Atari 2600-compatible peripherals

Atari 7800 vs NES: Gaming

SpecificationNintendo Entertainment System (NES)Atari 7800
FeatureRobust library, iconic franchisesHigh compatibility, arcade-quality graphics
Key GamesSuper Mario Bros., The Legend of Zelda, MetroidAsteroids, Centipede, Ms. Pac-Man
Number of GamesOver 700Around 60 (officially released)
Availability for Collectors TodayVaried, some rare titles, collector’s market existsActive collector’s market, certain titles sought after
Games Sold WorldwideOver 60 millionApproximately 3 million
ModularityCartridge-based systemCartridge-based system
Supported PlayersUp to 2 playersUp to 4 players

Is Atari 7800 more powerful than NES?

In terms of technical specifications, the Atari 7800 is generally considered more powerful than the Nintendo Entertainment System (NES). The Atari 7800, released in 1986, was designed to compete with more advanced gaming systems, including the NES.

Here are some key differences that contribute to the Atari 7800’s perceived superiority:

  • Graphics: The Atari 7800 features the MARIA graphics chip, providing improved graphics capabilities compared to the NES’s Picture Processing Unit (PPU). The MARIA chip supports advanced features like smooth scrolling and more extensive color palettes.
  • Video Resolution: The Atari 7800 has a higher native resolution of 320×200 pixels compared to the NES’s 256×240 pixels. This higher resolution contributes to potentially sharper and more detailed graphics.
  • Colors: The Atari 7800 supports a larger color palette, providing a wider range of colors for game developers to use in creating visuals.
  • Sound: The Atari 7800 includes the POKEY sound chip, which offers capabilities comparable to the NES’s audio system. Both systems support multiple sound channels, but the specific implementation and quality can vary between games.

While the Atari 7800 is technically more advanced, it’s essential to note that the success and impact of a gaming system are influenced by various factors, including game library, marketing, and overall user experience. Each console has its unique strengths and contributed to the gaming landscape in its own way.